float f=4; float fps=4*f; void setup(){ size(500,500); frameRate(fps); } void draw(){ background(200); fill(0); text("frekvenca vzorčenja= "+fps,0,10); text("frekvenca= "+f,0,20); fill(255); // println(f); translate(width/2,height/2); rotate(radians(int(f*360/fps*frameCount))); ellipse(0,0,200,200); line(0,0,0,-100); } void mousePressed(){ f=round(map(mouseX,0,width,0,fps)); }